Standardization activities
Contributions to MPEG/JVET standardization in reverse chronological order.
- Technology under Consideration and EE Description for Avatar Representation Formats
- Fibonacci-Based Viewpoint Sampling for Object-Centric 3D Gaussian Splatting (3DGS) Evaluation
- Offset-Based Deterministic Viewpoint Sampling for Object-Centric 3D Gaussian Splatting (3DGS) Evaluation
- Viewpoint Sampling for Planar or Flat-Scene 3DGS Evaluation
- Guidance on Pilot Expert Viewing and Material Pre-Selection for Subjective Evaluation of Gaussian Splat Coding
- Proposed Updates to the MediaPipe-Based ARF Animation Capture Tool for Reproducible Avatar Animation Datasets
- Compression of Facial Landmark Animation Streams
- Compression of Body Joint and Skeleton Animation Streams
- Dataset Proposal for Landmark-Based Avatar Animation Compression
- MMCLab-BS Blendshape-Based Avatar Animation Dataset for MPEG-I Animation Compression Activities
- Call for Datasets for the MPEG-I Animation Compression AhG
- [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
- Exploration on Animation Compression
- [AC] EE-AC-2 on Call for Data Sets
- Technology under Consideration and EE Description for Avatar Representation Formats
- Normative Metrics Configuration, Averaging, Masking, and Conformance for Gaussian Splat Coding Evaluation
- On the Consideration of OM-PSNR/OM-SSIM for Scene-Type Gaussian Splats
- OM-LPIPS: Masked Perceptual Similarity for Rendered 3DGS Objects
- On Occupancy Map Generation for OM-PSNR/OM-SSIM: Union vs. Intersection
- Generating Evaluation Viewpoints for 3DGS: A Bounding-Box Method
- Guidelines for Creating Animation Datasets for the MPEG Animation Compression AhG
- Dataset Proposal for Blendshape-Based Avatar Animation Compression
- Animation Stream Compression: Consolidated Scenarios, Targets, and Constraints
- Objective Complexity Indices for Animation Data Streams
- ARKit Blendshape CSV to AAU File Conversion Strategy
- Comparative Study of V-DMC and ARF Animation-Stream-Based Avatar Communication
- [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
- Exploration on Animation Compression
- Exploration Experiments (EE) Description for Avatar Representation Format
- Coordinated Efforts for a Potential New AhG on Avatar Compression in Relation with EE1 of MPEG-I Part 39 (ARF)
- Analysis of Residual Differences Between CPU and GPU Rendering in mpeg-gsc-metrics Software
- Implementation of SSIM Metric in mpeg-gsc-metrics Software
- Implementation of OM-PSNR and OM-SSIM Metrics in mpeg-gsc-metrics Software
- Initial Exploration of OM-PSNR and OM-SSIM Variability across Multiview Camera Paths and Sampling Rates
- Towards an MPEG-I Avatar Animation Stream Compression and CG-Objects Animation Coding
- [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
- Exploration Experiments (EE) Description for Avatar Representation Format
- ARF EE1 Description of the Evaluation Process of Compressed Animated Streams for Avatars
- GSC JEE 6.5-related OM-SSIM: Occupancy Map (OM)-SSIM Metric Computation for Rendered 3DGS Objects
- GSC JEE 6.5-related OM-PSNR: Revisiting the PSNR Computation for Rendered 3DGS Objects with Occupancy Map (OM)
- Supplementation of Value Range Definition and Editorial Bug Fixes on the GFVE Pupil Position SEI Messages
- Landmarks in Avatar Representation Format (ARF) and Carriage Format of Landmarks
- Animation Bitstream and Compression with Landmarks
- Assessing Compressed Blendshape-Based Avatar Facial Animation: Objective Metrics vs. Subjective Scores
- Compression Methods and Stream Format for Blendshape-Based Avatar Facial Animation
- Exploration Experiments (EE) Description for Avatar Representation Format
- Refined Methodology for Pupil Position SEI Message for Generative Face Video
- Clarification on m68848 about Avatar Facial Landmarks Animation Representation and Carriage Format
- Avatar Facial Animation Stream Format and Coding Scheme
- Exploration Experiments (EE) Description for Avatar Representation Format
- Update on Pupil Position SEI Message for Generative Face Video
- Procedures and Test Formats for Avatar Representation Formats as Part of MPEG-I
- Avatar Facial Landmarks Information Representation and Carriage Format
- High-Level Animation Control Mechanisms of Humanoid Avatar
- Pupil Position SEI Message for Generative Face Video