Standardization activities

Contributions to MPEG/JVET standardization in reverse chronological order.

2026-01

  1. Technology under Consideration and EE Description for Avatar Representation Formats
    Anthony Trioux
    2026-01
  2. Fibonacci-Based Viewpoint Sampling for Object-Centric 3D Gaussian Splatting (3DGS) Evaluation
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
    2026-01
  3. Offset-Based Deterministic Viewpoint Sampling for Object-Centric 3D Gaussian Splatting (3DGS) Evaluation
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
    2026-01
  4. Viewpoint Sampling for Planar or Flat-Scene 3DGS Evaluation
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
    2026-01
  5. Guidance on Pilot Expert Viewing and Material Pre-Selection for Subjective Evaluation of Gaussian Splat Coding
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 8 more authors
    2026-01
  6. Proposed Updates to the MediaPipe-Based ARF Animation Capture Tool for Reproducible Avatar Animation Datasets
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 2 more authors
    2026-01
  7. Compression of Facial Landmark Animation Streams
    Ciyang Wang, Haidi Huang, Anthony Trioux, and 5 more authors
    2026-01
  8. Compression of Body Joint and Skeleton Animation Streams
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 4 more authors
    2026-01
  9. Dataset Proposal for Landmark-Based Avatar Animation Compression
    Anthony Trioux, Yusong Gao, Jianlong Qin, and 1 more author
    2026-01
  10. MMCLab-BS Blendshape-Based Avatar Animation Dataset for MPEG-I Animation Compression Activities
    Anthony Trioux, Jianlong Qin, and Fuzheng Yang
    2026-01
  11. Call for Datasets for the MPEG-I Animation Compression AhG
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 2 more authors
    2026-01
  12. [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
    Anthony Trioux
    2026-01
  13. Exploration on Animation Compression
    Anthony Trioux
    2026-01
  14. [AC] EE-AC-2 on Call for Data Sets
    Anthony Trioux
    2026-01

2025-11

  1. Technology under Consideration and EE Description for Avatar Representation Formats
    Anthony Trioux
    2025-11

2025-10

  1. Normative Metrics Configuration, Averaging, Masking, and Conformance for Gaussian Splat Coding Evaluation
    Wenjie Wu, Anthony Trioux, and Fuzheng Yang
    2025-10
  2. On the Consideration of OM-PSNR/OM-SSIM for Scene-Type Gaussian Splats
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 5 more authors
    2025-10
  3. OM-LPIPS: Masked Perceptual Similarity for Rendered 3DGS Objects
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 5 more authors
    2025-10
  4. On Occupancy Map Generation for OM-PSNR/OM-SSIM: Union vs. Intersection
    Anthony Trioux, Wenjie Wu, and Fuzheng Yang
    2025-10
  5. Generating Evaluation Viewpoints for 3DGS: A Bounding-Box Method
    Wenjie Wu, Anthony Trioux, and Fuzheng Yang
    2025-10
  6. Guidelines for Creating Animation Datasets for the MPEG Animation Compression AhG
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 4 more authors
    2025-10
  7. Dataset Proposal for Blendshape-Based Avatar Animation Compression
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 4 more authors
    2025-10
  8. Animation Stream Compression: Consolidated Scenarios, Targets, and Constraints
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 4 more authors
    2025-10
  9. Objective Complexity Indices for Animation Data Streams
    Anthony Trioux, Mudan Wang, Fuzheng Yang, and 4 more authors
    2025-10
  10. ARKit Blendshape CSV to AAU File Conversion Strategy
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 4 more authors
    2025-10
  11. Comparative Study of V-DMC and ARF Animation-Stream-Based Avatar Communication
    Anthony Trioux and João Regateiro
    2025-10
  12. [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
    Anthony Trioux
    2025-10
  13. Exploration on Animation Compression
    Anthony Trioux
    2025-10

2025-07

  1. Exploration Experiments (EE) Description for Avatar Representation Format
    Anthony Trioux
    2025-07
  2. Coordinated Efforts for a Potential New AhG on Avatar Compression in Relation with EE1 of MPEG-I Part 39 (ARF)
    Anthony Trioux, João Regateiro, Quentin Avril, and 1 more author
    2025-07
  3. Analysis of Residual Differences Between CPU and GPU Rendering in mpeg-gsc-metrics Software
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
    2025-07
  4. Implementation of SSIM Metric in mpeg-gsc-metrics Software
    Wenjie Wu, Anthony Trioux, Fuzheng Yang, and 2 more authors
    2025-07
  5. Implementation of OM-PSNR and OM-SSIM Metrics in mpeg-gsc-metrics Software
    Wenjie Wu, Anthony Trioux, Fuzheng Yang, and 2 more authors
    2025-07
  6. Initial Exploration of OM-PSNR and OM-SSIM Variability across Multiview Camera Paths and Sampling Rates
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
    2025-07
  7. Towards an MPEG-I Avatar Animation Stream Compression and CG-Objects Animation Coding
    Anthony Trioux, João Regateiro, Quentin Avril, and 1 more author
    2025-07
  8. [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
    Anthony Trioux
    2025-07

2025-03

  1. Exploration Experiments (EE) Description for Avatar Representation Format
    Anthony Trioux
    2025-03
  2. ARF EE1 Description of the Evaluation Process of Compressed Animated Streams for Avatars
    Anthony Trioux, Wei Zhang, Fuzheng Yang, and 1 more author
    2025-03
  3. GSC JEE 6.5-related OM-SSIM: Occupancy Map (OM)-SSIM Metric Computation for Rendered 3DGS Objects
    Wenjie Wu, Anthony Trioux, and Fuzheng Yang
    2025-03
  4. GSC JEE 6.5-related OM-PSNR: Revisiting the PSNR Computation for Rendered 3DGS Objects with Occupancy Map (OM)
    Anthony Trioux, Wenjie Wu, and Fuzheng Yang
    2025-03

2025-01

  1. Supplementation of Value Range Definition and Editorial Bug Fixes on the GFVE Pupil Position SEI Messages
    Faming Ma, Anthony Trioux, Fuzheng Yang, and 2 more authors
    2025-01
  2. Landmarks in Avatar Representation Format (ARF) and Carriage Format of Landmarks
    João Regateiro, Anthony Trioux, Wei Zhang, and 5 more authors
    2025-01
  3. Animation Bitstream and Compression with Landmarks
    João Regateiro, Anthony Trioux, Wei Zhang, and 6 more authors
    2025-01
  4. Assessing Compressed Blendshape-Based Avatar Facial Animation: Objective Metrics vs. Subjective Scores
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 3 more authors
    2025-01
  5. Compression Methods and Stream Format for Blendshape-Based Avatar Facial Animation
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 3 more authors
    2025-01
  6. Exploration Experiments (EE) Description for Avatar Representation Format
    Anthony Trioux
    2025-01

2024-11

  1. Refined Methodology for Pupil Position SEI Message for Generative Face Video
    Faming Ma, Anthony Trioux, Fuzheng Yang, and 2 more authors
    2024-11
  2. Clarification on m68848 about Avatar Facial Landmarks Animation Representation and Carriage Format
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 3 more authors
    2024-11
  3. Avatar Facial Animation Stream Format and Coding Scheme
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 3 more authors
    2024-11
  4. Exploration Experiments (EE) Description for Avatar Representation Format
    Anthony Trioux
    2024-11

2024-07

  1. Update on Pupil Position SEI Message for Generative Face Video
    Faming Ma, Anthony Trioux, Yusong Gao, and 4 more authors
    2024-07
  2. Procedures and Test Formats for Avatar Representation Formats as Part of MPEG-I
    João Regateiro, Imed Bouazizi, and Anthony Trioux
    2024-07
  3. Avatar Facial Landmarks Information Representation and Carriage Format
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 4 more authors
    2024-07
  4. High-Level Animation Control Mechanisms of Humanoid Avatar
    Anthony Trioux, Wei Zhang, Fuzheng Yang, and 4 more authors
    2024-07

2024-04

  1. Pupil Position SEI Message for Generative Face Video
    Faming Ma, Anthony Trioux, Yayun Yao, and 3 more authors
    2024-04