Standardization activities

Contributions to MPEG/JVET standardization in reverse chronological order.

  1. Technology under Consideration and EE Description for Avatar Representation Formats
    Anthony Trioux
  2. Fibonacci-Based Viewpoint Sampling for Object-Centric 3D Gaussian Splatting (3DGS) Evaluation
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
  3. Offset-Based Deterministic Viewpoint Sampling for Object-Centric 3D Gaussian Splatting (3DGS) Evaluation
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
  4. Viewpoint Sampling for Planar or Flat-Scene 3DGS Evaluation
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
  5. Guidance on Pilot Expert Viewing and Material Pre-Selection for Subjective Evaluation of Gaussian Splat Coding
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 8 more authors
  6. Proposed Updates to the MediaPipe-Based ARF Animation Capture Tool for Reproducible Avatar Animation Datasets
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 2 more authors
  7. Compression of Facial Landmark Animation Streams
    Ciyang Wang, Haidi Huang, Anthony Trioux, and 5 more authors
  8. Compression of Body Joint and Skeleton Animation Streams
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 4 more authors
  9. Dataset Proposal for Landmark-Based Avatar Animation Compression
    Anthony Trioux, Yusong Gao, Jianlong Qin, and 1 more author
  10. MMCLab-BS Blendshape-Based Avatar Animation Dataset for MPEG-I Animation Compression Activities
    Anthony Trioux, Jianlong Qin, and Fuzheng Yang
  11. Call for Datasets for the MPEG-I Animation Compression AhG
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 2 more authors
  12. [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
    Anthony Trioux
  13. Exploration on Animation Compression
    Anthony Trioux
  14. [AC] EE-AC-2 on Call for Data Sets
    Anthony Trioux
  15. Technology under Consideration and EE Description for Avatar Representation Formats
    Anthony Trioux
  16. Normative Metrics Configuration, Averaging, Masking, and Conformance for Gaussian Splat Coding Evaluation
    Wenjie Wu, Anthony Trioux, and Fuzheng Yang
  17. On the Consideration of OM-PSNR/OM-SSIM for Scene-Type Gaussian Splats
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 5 more authors
  18. OM-LPIPS: Masked Perceptual Similarity for Rendered 3DGS Objects
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 5 more authors
  19. On Occupancy Map Generation for OM-PSNR/OM-SSIM: Union vs. Intersection
    Anthony Trioux, Wenjie Wu, and Fuzheng Yang
  20. Generating Evaluation Viewpoints for 3DGS: A Bounding-Box Method
    Wenjie Wu, Anthony Trioux, and Fuzheng Yang
  21. Guidelines for Creating Animation Datasets for the MPEG Animation Compression AhG
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 4 more authors
  22. Dataset Proposal for Blendshape-Based Avatar Animation Compression
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 4 more authors
  23. Animation Stream Compression: Consolidated Scenarios, Targets, and Constraints
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 4 more authors
  24. Objective Complexity Indices for Animation Data Streams
    Anthony Trioux, Mudan Wang, Fuzheng Yang, and 4 more authors
  25. ARKit Blendshape CSV to AAU File Conversion Strategy
    Anthony Trioux, Jianlong Qin, Fuzheng Yang, and 4 more authors
  26. Comparative Study of V-DMC and ARF Animation-Stream-Based Avatar Communication
    Anthony Trioux and João Regateiro
  27. [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
    Anthony Trioux
  28. Exploration on Animation Compression
    Anthony Trioux
  29. Exploration Experiments (EE) Description for Avatar Representation Format
    Anthony Trioux
  30. Coordinated Efforts for a Potential New AhG on Avatar Compression in Relation with EE1 of MPEG-I Part 39 (ARF)
    Anthony Trioux, João Regateiro, Quentin Avril, and 1 more author
  31. Analysis of Residual Differences Between CPU and GPU Rendering in mpeg-gsc-metrics Software
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
  32. Implementation of SSIM Metric in mpeg-gsc-metrics Software
    Wenjie Wu, Anthony Trioux, Fuzheng Yang, and 2 more authors
  33. Implementation of OM-PSNR and OM-SSIM Metrics in mpeg-gsc-metrics Software
    Wenjie Wu, Anthony Trioux, Fuzheng Yang, and 2 more authors
  34. Initial Exploration of OM-PSNR and OM-SSIM Variability across Multiview Camera Paths and Sampling Rates
    Anthony Trioux, Wenjie Wu, Fuzheng Yang, and 2 more authors
  35. Towards an MPEG-I Avatar Animation Stream Compression and CG-Objects Animation Coding
    Anthony Trioux, João Regateiro, Quentin Avril, and 1 more author
  36. [JEE 6.8] On Common Test Conditions for Gaussian Splat Coding
    Anthony Trioux
  37. Exploration Experiments (EE) Description for Avatar Representation Format
    Anthony Trioux
  38. ARF EE1 Description of the Evaluation Process of Compressed Animated Streams for Avatars
    Anthony Trioux, Wei Zhang, Fuzheng Yang, and 1 more author
  39. GSC JEE 6.5-related OM-SSIM: Occupancy Map (OM)-SSIM Metric Computation for Rendered 3DGS Objects
    Wenjie Wu, Anthony Trioux, and Fuzheng Yang
  40. GSC JEE 6.5-related OM-PSNR: Revisiting the PSNR Computation for Rendered 3DGS Objects with Occupancy Map (OM)
    Anthony Trioux, Wenjie Wu, and Fuzheng Yang
  41. Supplementation of Value Range Definition and Editorial Bug Fixes on the GFVE Pupil Position SEI Messages
    Faming Ma, Anthony Trioux, Fuzheng Yang, and 2 more authors
  42. Landmarks in Avatar Representation Format (ARF) and Carriage Format of Landmarks
    João Regateiro, Anthony Trioux, Wei Zhang, and 5 more authors
  43. Animation Bitstream and Compression with Landmarks
    João Regateiro, Anthony Trioux, Wei Zhang, and 6 more authors
  44. Assessing Compressed Blendshape-Based Avatar Facial Animation: Objective Metrics vs. Subjective Scores
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 3 more authors
  45. Compression Methods and Stream Format for Blendshape-Based Avatar Facial Animation
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 3 more authors
  46. Exploration Experiments (EE) Description for Avatar Representation Format
    Anthony Trioux
  47. Refined Methodology for Pupil Position SEI Message for Generative Face Video
    Faming Ma, Anthony Trioux, Fuzheng Yang, and 2 more authors
  48. Clarification on m68848 about Avatar Facial Landmarks Animation Representation and Carriage Format
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 3 more authors
  49. Avatar Facial Animation Stream Format and Coding Scheme
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 3 more authors
  50. Exploration Experiments (EE) Description for Avatar Representation Format
    Anthony Trioux
  51. Update on Pupil Position SEI Message for Generative Face Video
    Faming Ma, Anthony Trioux, Yusong Gao, and 4 more authors
  52. Procedures and Test Formats for Avatar Representation Formats as Part of MPEG-I
    João Regateiro, Imed Bouazizi, and Anthony Trioux
  53. Avatar Facial Landmarks Information Representation and Carriage Format
    Wei Zhang, Anthony Trioux, Fuzheng Yang, and 4 more authors
  54. High-Level Animation Control Mechanisms of Humanoid Avatar
    Anthony Trioux, Wei Zhang, Fuzheng Yang, and 4 more authors
  55. Pupil Position SEI Message for Generative Face Video
    Faming Ma, Anthony Trioux, Yayun Yao, and 3 more authors